Development Plan:


V0.#.# Basic gameplay:  Units, Maps, movement, attacks, visibility, turn based action, Basic UI

V1.#.# Cards and Actions:  Grenades, artillery, deployable turrets, jump packs, scanning, capture, weapon swapping, over-watch, damage and repair

V2.#.# Missions: Boss encounter, extraction, defense, hunt, collection missions

V3.#.# Detection and AI improvements: Stealth modifiers, alarms, herding behaviors, patrolling, tactics cards

V4.#.# Resources and Rewards:  Mission rewards, saving progress, spending resources on repair, free repair over time

V5.#.# Deck Building: buying cards, recycling cards, deck construction, card limits, card improvement, saving progress

V6.#.# Robot customization: swapping parts, upgrading parts, Team color selection. saving progress

(V7 and up plan are fairly vague at the moment)

V7.#.# Advanced Tech: unlockable "Advanced" card variants, Randomized card stats, spending resources to reroll Advanced cards

V8.#.# Story: Dialog, tutorial, mission feedback

V9.#.# Porting to Phone:  Touch controls.  vibration, in-app purchase (unlocking Advanced cards)

V10.#.# Multiplayer PVP: Invasion? poaching?

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Also included in there will be bug fixes, accessibility concerns, and responses to feedback