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MECH-ADVENT (Beta)

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Devlog

  • Development Plan:
    June 10, 2021 by DF_WideCode
    V0.#.# Basic gameplay: Units, Maps, movement, attacks, visibility, turn based action, Basic UI V1.#.# Cards and Actions: Grenades, artillery, deployable turrets, jump packs, scanning, capture, weapon... Continue reading
  • V1.0.5 Bug fixes
    June 09, 2021 by DF_WideCode
    Fixed some initial bugs. Robots now die consistently. Dead robots are no longer valid targets. Hatched worms now occupy their starting tiles such that you cannot walk through them. Some changes were m... Continue reading
  • First Bug
    June 08, 2021 by DF_WideCode#Bug
    Robots that die after their torso is reduced to zero armor are not always removed. They continue to take turns and are treated as valid targets. So far I have not been able to reproduce this in the Un... Continue reading
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